Wednesday, 9 November 2011

Seriosly... last post

This is my other blog as i was not sure at the time to split the flux 2 and design specialism blog in to separate one, so i made one for each, well here is my other blog link:

http://prostudiesxiii66.blogspot.com/

I tried uploading this link to gadgets but it didn't work for some reason.

Tuesday, 8 November 2011

My final post on this blog

This is the finished thing, with beams to add depth and reflections, very proud of it and it's great to see how far I've come since starting the brief, however i still have much more to learn and i'm looking forward to learning it.

Friday, 4 November 2011

It somehow took all day, but it's finished

This is my final idea, i rotoscoped a friend in separately performing different actions such as pointing reading and generally moving around. I make the people sky arts brand colour to make it more interesting and apart from that the people really stand out so i think it works well. I't is still a little rough around the edges, this is because i didn't have access to green screen or High Definition camera equipment due to the fact we haven't had inductions to them yet. This made using the rotobrush quite hard for the simple reason it was selecting pretty much everything around the person such as walls and carpet. This idea however is much more exciting and engaging than my previous "stage" idea which didn't have enough going on to engage the viewer. Overall i feel this has really pushed me to my limits for now, there were times i wanted to give up on using the rotobrush for the reasons previously mention but i persevered and got a great outcome in the end and this is what i believe animation is all about, persevering, taking it one step at a time so you will get the outcome you really want. The setting is a local gallery, instead of filming i took various snap shots of different rooms and animated them in such a way that mimicked being filmed. As i have a little more time on my hands i will hopefully add more to this animation to give it more depth, i also want to line up the animations at the start to change in time with the music.

Tuesday, 1 November 2011

Final idea concept moving

This is sort of what i want to film like, but not as fast, i would put rotoscoped people in but i have not filmed anyone on green screen yet.

 

Everything is coming togeather

My idea is to film a Art gallery and use my volunteers that have been filmed properly on green-screen so that i can make them look rotoscoped, i also plan to put the sky arts as a painting in the gallery but actually  rotoscope around that and then have it transitioning into the actual logo then having it pan forward slightly then everything else fading to black so you can only see the logo.

Monday, 31 October 2011

It was all going so well

I finally figured out a way to put in silhouette style rotoscoped like people, and for some reason at the end it went wrong, it would really help me to film this on green screen with a good camera, so that is what i am going to do next. Instead of painstakingly drawing out each frame i decided it would be fare simpler and far more accurate to first film my person, then use the rotoscope tool the get rid of everything i didn't want then use a fill effect to fill the person in, it think this is incredibly effective but i need to figure out how to put a outline on the person to still make it relevant.
All i need to do now is shoot my scene, shoot someone in green-screen and put the two together.

Sunday, 30 October 2011

Filming and rotoscoping

A couple of days ago i decided to start testing, so i filmed a some people walking around and also a kind volunteer no names mentioned COUGH*Sophie Gibson*COUGH and then rotoscoped a little over the top.

Friday, 28 October 2011

More ideas

While i was thinking through my main idea, i started experimenting with performing actions, then drawing in what inst there, for example this coin flip, the coin was never their, i just drew it in... i find this really fun and i am starting to thin of just filming anywhere and adding random things is. I am also expanding my previous idea. Another idea is to take a nice public place and rotoscoping over it, and then using a sort of reverse roto for the people, so you will end up with a roto of the surrounding but the people are just a window into what is real.

rotobrush and camera tool

I forgot to mention in the earlier post that i shot this footage myself in the Graves art gallery but i had to shoot the hallway because the museum part was closed. I have once again used the rotobrush but this time i have created 2 layers on top of the text, then laying the text behind these 2 layers to give it more depth. I also played with the cameras settings to make the text look as blurry as my footage. However the text seems to jump around a little which almost ruins the illusion, but i am mostly pleased with my outcome, now i just need a good camera to film with so i can start making my final ideas.

Using the Roto Brush

For the first time i used to Rotobrush, it is surprisingly easy to use. The reason I decided to use it is because if i want to put the sky logo into live action, I defiantly need to know how to put things in front of it to give it depth without having to go into Photoshop and crudely cut layers.
Next i will trying the same technique but this time including a camera layer for the text and move the text further back. Maybe bluring and adding reflections to make it look like the text is part of the shot rather than being rendered into it.

Thursday, 27 October 2011

Reflective Test


This tutorial i found quite easy as i had already previously experimented with 3D text, however it was nice to figure out how to add shadows.

Wednesday, 26 October 2011

Jusy another tiny Rotoscoping test

I had to do another rotoscope test as i have never done a rotoscope of someone walking around, it is incredibly effective and i can defiantly see rotoscoped people being put into my gallery idea, looking at paintings, walking around ect. I also came up with 2 new ideas while doing the roto, people will still be rotoscoped but when they walk past certain pieces of art, you will see some sort of change through their bodies.
This first idea starts off looking at a painting, then slowly zooms out revealing that the people observing it are in fact themselves art. Someone walks in front of the camera and it pans round their head to show a landscape blank canvas on a wall, when people walk past the canvas its reveals through their bodies the ARTS logo.

 This idea however is now my favorite, much more interesting than all my other ideas in my opinion. The scene will start off showing an art gallery, only there is no art in it, that's when the camera will pan to a person or a group of people covering a painting, the people are rotoscoped like white silhouettes and through them reveal that there actually is art in the art gallery suggesting art is in the eye of the beholder. I think I've finally found an idea i am truly happy with, now i just have to think of how im going to pull it off effectively. 

Back to the drawing board


Matt made me realize what  i already knew, the theater idea just isn't interesting enough to be submitted. I like it because it's nice but it just doesn't have much happening in it, this is why i have decided to fall back on my art gallery idea. Even though i have gone back a few steps i am overall glad i have because i feel like i have come up with a more interesting idea in the long run, the basic idea is a art gallery or possibly some other public place. Rotoscoping people into either my live shots or it could just be a still image, either way it will be much more interesting than a static stage. Then at the end sky arts will be contained in a painting or possibly floating kinetic type. The reason i want to rotoscope is because i really enjoy drawing and feel i must integrate it into a final outcome.

 I Thought this was fairly relevant as i too will be taking an existing scene and editing in someone or something who isn't really there. 

Tuesday, 25 October 2011

My final Idea

After much thought I've decided on my theater idea, only i have tweaked it to make it less chaotic, having actors playing out different scenes in 20 minutes would be confusing and more importantly give the channel the wrong focus, as it is about art and not history.


This is my idea, after sketching up a storyboard i put it into practice, i am proud of what i have done and the music fits surprisingly well, now i just have to tweak it a little, possibly add some people clapping and some roses being thrown onto the stage as the curtains open.

Saturday, 22 October 2011

2D and 3D space test with text and sound

This week one of the tasks set was to listen to the audio we were given, and come up with a suitable text to use within the animation we were going to make. Once we had done this, we first had to import the piece of poem we needed into illustrator. After doing this we separated each word into its own layer we saved it then imported that file into after effects. I created 1 animation in 2D space. and one in 3D space, making use of the blur effects, aperture affects and focus effects. For the 3D animation, we had to make each layer 3D then create a camera layer to rotate around the words, I enjoyed both tasks and i think they will come in very useful when i decide to make my final piece.

This is the 2D composition i created, i thought black on white was the most effective so i used that.
This is the 3D test i did, i prefer working in 3D if im honest, i find it more interesting

I've seen Kinetic type before and always wondered how it was done. However even though i know i still think that some things I've seen are incredibly inspirational, some of my favorites are so simple yet extremely effective. For example the "MAD AS HELL" speech which uses kinetic type is overwhelmingly awesome. When i first watched it i could not stop watching it over and over, the speech itself is amazing but with the kinetic type it enters a whole new spectrum.
Another one of my favorites has to be a comedy one, it uses a review someone wrote about an online "game". The game mocks R.P.G. style games and has you pressing one button through the entire game, the person writing the review completely misses the point and retaliates with a poorly worded rant. I love this animation because it really captures the arrogance of the persons review yet at the same time makes the type illustrate what the person is saying into an amusing little skit.
I do think although it looks extremely easy to do it is also hard to make an interesting animation using nothing but type and audio, you really do have to examine what is being said, how it is said and why to come up with a relevant type face to give the animation a good feel. It is easy to overlook this. If you do overlook this, and many kinetic type animations do, you end up with a poor result.

Wednesday, 19 October 2011

First rotoscoping session

I only recently found my USB which i put my first session of rotoscoping on. I though i better upload it to show I was at that particular lesson and paying attention.
At the time of doing this session i was reminded of probably one of my Favorited rotoscoped animation, not Disney film, not loony tunes but embarrassingly one of my favorite music videos which is "take one me" by Aha, when younger i really couldn't figure out how they managed to make such a well presented video, i knew they had drawn if but it never occurred to me that they drew over a person. 
Now i know how it was done, and having done it myself it makes me appreciate the time and effort that must have gone into the video a whole lot more. I cannot even begin to imagine how much time it must have taken to draw over every frame with such quality especially at a time where it was more than likely traditionally done. Now you could probably play with some effects on a video and edit it in such a way to make it seem like you've hand drawn each frame. Ever since i was younger i have always had a large amount of respect for people who do things like this. I have always preferred hand drawn animation such as loony tunes and Disney (classic Disney) to today norm of computers. Hand drawn animation always seems to flow better and have more movement whether it be over exaggerated or not.
This may not be rotoscoped but i still stand by my point that hand drawn animation looks far better than the stiff movement you see in some of the more recent cartoons.

Sunday, 16 October 2011

Sky Arts 3D text


I decided to try making some 3D text after making the 3D cube, this time i using lighting, i think it worked very well. I certainly pushes me more towards filming live action and importing things into it involving arts, i like the idea of turning either a boring art gallery or photo shoot and making it much more entertaining with integrating 3D objects into live space. I've always wanted to do it and admired people who can, now i have the tools and the constantly expanding know how it may become more of a reality for me to accomplish this myself.

Saturday, 15 October 2011

Playing around with 3D animation

I decided the look at some tutorials online and learn how to make a basic 3D cube, then i experimented with light effects to give it more depth. I also added motion blur, i know this has nothing to do with art, but i have decided to upload this just to show that i am trying to expand my skills within after effects. I found it hard at first but it is overall quite easy to do. This will be useful if i decide to film live action and import a 3D logo into the live space because it would be much more interesting and overall look more professional that a flat Sky Arts logo.

Art gallery idea in motion

This is my art gallery idea, i used photo shop to draw everything except the paintings. I quite like this idea but i feel it's missing something.

Friday, 14 October 2011

Expanded theater idea

This Idea involves the same finish as the last theater idea I presented except it has an entirely new start. I decided to change the start because I've learned 20 seconds can seem like a very long time when you're watch a slow moving logo traveling up a screen at a snails pace. The idea is that it is a short yet sweet timeline of theater, however the actors (drawn in red) carry on performing the same act except everything else around them changes including their costumes. The only thing that does worry me now is having too much going on fora 20 second window, however i will try doing a crude quick animated video to get more of an idea. If i don't have enough time i may have to revert to just having 2 actors from modern day performing.