Tuesday, 25 October 2011

My final Idea

After much thought I've decided on my theater idea, only i have tweaked it to make it less chaotic, having actors playing out different scenes in 20 minutes would be confusing and more importantly give the channel the wrong focus, as it is about art and not history.


This is my idea, after sketching up a storyboard i put it into practice, i am proud of what i have done and the music fits surprisingly well, now i just have to tweak it a little, possibly add some people clapping and some roses being thrown onto the stage as the curtains open.

Saturday, 22 October 2011

2D and 3D space test with text and sound

This week one of the tasks set was to listen to the audio we were given, and come up with a suitable text to use within the animation we were going to make. Once we had done this, we first had to import the piece of poem we needed into illustrator. After doing this we separated each word into its own layer we saved it then imported that file into after effects. I created 1 animation in 2D space. and one in 3D space, making use of the blur effects, aperture affects and focus effects. For the 3D animation, we had to make each layer 3D then create a camera layer to rotate around the words, I enjoyed both tasks and i think they will come in very useful when i decide to make my final piece.

This is the 2D composition i created, i thought black on white was the most effective so i used that.
This is the 3D test i did, i prefer working in 3D if im honest, i find it more interesting

I've seen Kinetic type before and always wondered how it was done. However even though i know i still think that some things I've seen are incredibly inspirational, some of my favorites are so simple yet extremely effective. For example the "MAD AS HELL" speech which uses kinetic type is overwhelmingly awesome. When i first watched it i could not stop watching it over and over, the speech itself is amazing but with the kinetic type it enters a whole new spectrum.
Another one of my favorites has to be a comedy one, it uses a review someone wrote about an online "game". The game mocks R.P.G. style games and has you pressing one button through the entire game, the person writing the review completely misses the point and retaliates with a poorly worded rant. I love this animation because it really captures the arrogance of the persons review yet at the same time makes the type illustrate what the person is saying into an amusing little skit.
I do think although it looks extremely easy to do it is also hard to make an interesting animation using nothing but type and audio, you really do have to examine what is being said, how it is said and why to come up with a relevant type face to give the animation a good feel. It is easy to overlook this. If you do overlook this, and many kinetic type animations do, you end up with a poor result.

Wednesday, 19 October 2011

First rotoscoping session

I only recently found my USB which i put my first session of rotoscoping on. I though i better upload it to show I was at that particular lesson and paying attention.
At the time of doing this session i was reminded of probably one of my Favorited rotoscoped animation, not Disney film, not loony tunes but embarrassingly one of my favorite music videos which is "take one me" by Aha, when younger i really couldn't figure out how they managed to make such a well presented video, i knew they had drawn if but it never occurred to me that they drew over a person. 
Now i know how it was done, and having done it myself it makes me appreciate the time and effort that must have gone into the video a whole lot more. I cannot even begin to imagine how much time it must have taken to draw over every frame with such quality especially at a time where it was more than likely traditionally done. Now you could probably play with some effects on a video and edit it in such a way to make it seem like you've hand drawn each frame. Ever since i was younger i have always had a large amount of respect for people who do things like this. I have always preferred hand drawn animation such as loony tunes and Disney (classic Disney) to today norm of computers. Hand drawn animation always seems to flow better and have more movement whether it be over exaggerated or not.
This may not be rotoscoped but i still stand by my point that hand drawn animation looks far better than the stiff movement you see in some of the more recent cartoons.

Sunday, 16 October 2011

Sky Arts 3D text


I decided to try making some 3D text after making the 3D cube, this time i using lighting, i think it worked very well. I certainly pushes me more towards filming live action and importing things into it involving arts, i like the idea of turning either a boring art gallery or photo shoot and making it much more entertaining with integrating 3D objects into live space. I've always wanted to do it and admired people who can, now i have the tools and the constantly expanding know how it may become more of a reality for me to accomplish this myself.

Saturday, 15 October 2011

Playing around with 3D animation

I decided the look at some tutorials online and learn how to make a basic 3D cube, then i experimented with light effects to give it more depth. I also added motion blur, i know this has nothing to do with art, but i have decided to upload this just to show that i am trying to expand my skills within after effects. I found it hard at first but it is overall quite easy to do. This will be useful if i decide to film live action and import a 3D logo into the live space because it would be much more interesting and overall look more professional that a flat Sky Arts logo.

Art gallery idea in motion

This is my art gallery idea, i used photo shop to draw everything except the paintings. I quite like this idea but i feel it's missing something.

Friday, 14 October 2011

Expanded theater idea

This Idea involves the same finish as the last theater idea I presented except it has an entirely new start. I decided to change the start because I've learned 20 seconds can seem like a very long time when you're watch a slow moving logo traveling up a screen at a snails pace. The idea is that it is a short yet sweet timeline of theater, however the actors (drawn in red) carry on performing the same act except everything else around them changes including their costumes. The only thing that does worry me now is having too much going on fora 20 second window, however i will try doing a crude quick animated video to get more of an idea. If i don't have enough time i may have to revert to just having 2 actors from modern day performing.