Saturday 22 October 2011

2D and 3D space test with text and sound

This week one of the tasks set was to listen to the audio we were given, and come up with a suitable text to use within the animation we were going to make. Once we had done this, we first had to import the piece of poem we needed into illustrator. After doing this we separated each word into its own layer we saved it then imported that file into after effects. I created 1 animation in 2D space. and one in 3D space, making use of the blur effects, aperture affects and focus effects. For the 3D animation, we had to make each layer 3D then create a camera layer to rotate around the words, I enjoyed both tasks and i think they will come in very useful when i decide to make my final piece.

This is the 2D composition i created, i thought black on white was the most effective so i used that.
This is the 3D test i did, i prefer working in 3D if im honest, i find it more interesting

I've seen Kinetic type before and always wondered how it was done. However even though i know i still think that some things I've seen are incredibly inspirational, some of my favorites are so simple yet extremely effective. For example the "MAD AS HELL" speech which uses kinetic type is overwhelmingly awesome. When i first watched it i could not stop watching it over and over, the speech itself is amazing but with the kinetic type it enters a whole new spectrum.
Another one of my favorites has to be a comedy one, it uses a review someone wrote about an online "game". The game mocks R.P.G. style games and has you pressing one button through the entire game, the person writing the review completely misses the point and retaliates with a poorly worded rant. I love this animation because it really captures the arrogance of the persons review yet at the same time makes the type illustrate what the person is saying into an amusing little skit.
I do think although it looks extremely easy to do it is also hard to make an interesting animation using nothing but type and audio, you really do have to examine what is being said, how it is said and why to come up with a relevant type face to give the animation a good feel. It is easy to overlook this. If you do overlook this, and many kinetic type animations do, you end up with a poor result.

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